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<channel>
	<title>Glimpse Of Tomorrow</title>
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	<link>http://www.glimpseoftomorrow.com</link>
	<description>Digital Evolution</description>
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		<title>Storyworlds: The New Transmedia Business Paradigm: O&#8217;Reilly Tools of Change for Publishing Conference 2010 &#8211; O&#8217;Reilly Conferences, February 22 &#8211; 24, 2010, New York, NY</title>
		<link>http://www.glimpseoftomorrow.com/2010/07/02/storyworlds-the-new-transmedia-business-paradigm-oreilly-tools-of-change-for-publishing-conference-2010-oreilly-conferences-february-22-24-2010-new-york-ny/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/07/02/storyworlds-the-new-transmedia-business-paradigm-oreilly-tools-of-change-for-publishing-conference-2010-oreilly-conferences-february-22-24-2010-new-york-ny/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 07:02:47 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/2010/07/02/storyworlds-the-new-transmedia-business-paradigm-oreilly-tools-of-change-for-publishing-conference-2010-oreilly-conferences-february-22-24-2010-new-york-ny/</guid>
		<description><![CDATA[In this newly interconnected world, publishing continues to be the primary source for new intellectual properties from movies to television to videogames. From our books emerge rich worlds, iconic characters, epic storylines and histories that lend themselves to an array of lucrative media extensions. How can editors and publishers leverage these assets to revive, strengthen [...]]]></description>
			<content:encoded><![CDATA[<p></p><div class='posterous_autopost'>
<div class="posterous_bookmarklet_entry">
<blockquote class="posterous_long_quote">
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<div class="en_session_description description">
<p>In this newly interconnected world, publishing continues to be the primary source for new intellectual properties from movies to television to videogames. From our books emerge rich worlds, iconic characters, epic storylines and histories that lend themselves to an array of lucrative media extensions. How can editors and publishers leverage these assets to revive, strengthen and empower our industry? How can we better partner with the visionaries of the future, adapt to new delivery technologies, and earn a greater share in the storyworld franchises we are struggling to build? The answer is, we must evolve!</p>
<p>In this keynote seminar Jeff Gomez, <span class="caps">CEO</span> of Starlight Runner and one of the world’s leading producers of global transmedia properties, will lay the groundwork toward developing methods, tools and business models that will generate new paradigms for publishers large and small.</p>
</p></div>
</p></div>
<div class="video">
<h4>Video</h4>
<div class="fla_video_click" title="http://www.youtube.com/v/81Ol6Tbjt5k|380|285"><a href="http://www.toccon.com/toc2010/public/schedule/detail/11236#" class="toggler"><img src="http://assets.en.oreilly.com/1/eventprovider/1/icon-video.png" height="18" width="29" /><span>View Video</span></a></div>
</div>
</blockquote>
<div class="posterous_quote_citation">via <a href="http://www.toccon.com/toc2010/public/schedule/detail/11236">toccon.com</a></div>
<p>This is a great piece from Jeff Gomez of Starlight Runner</p>
</div>
<p style="font-size: 10px;">  <a href="http://posterous.com">Posted via email</a>   from <a href="http://www.transmediaproducer.org/storyworlds-the-new-transmedia-business-parad">Transmedia </a>  </p>
</p></div>
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		<title>Organ Printing</title>
		<link>http://www.glimpseoftomorrow.com/2010/05/15/organ-printing/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/05/15/organ-printing/#comments</comments>
		<pubDate>Sun, 16 May 2010 00:04:08 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Biology]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[3d Printing]]></category>
		<category><![CDATA[Organ Printing]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/?p=226</guid>
		<description><![CDATA[REPRINT &#8211; Originally aired December 2005 You are lying on the operating table waiting for you heart replacement surgery and a strange sound lulls you too sleep as the anesthesia kicks in. (dot matrix printer sound) An amazing leap in tissue engineering is in the works. The ability to actually print out living tissue, blood vessels [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>REPRINT &#8211; Originally aired December 2005</p>
<p>You are lying on the operating table waiting for you heart replacement surgery and a strange sound lulls you too sleep as the anesthesia kicks in. (dot matrix printer sound) An amazing leap in tissue engineering is in the works. The ability to actually print out living tissue, blood vessels and organs utilizing a biodegradable paper with an ink that is full of cells. These are stacked into 3D objects like vessels and when the paper breaks down the cells are left in tacked to form the needed replacement part. This paper has been developed with various elements including extracts from seaweed, collagen but the most promising seems to be molecular chains of sugar. “The cells are mixed in with the gel and put into a standard inkjet printer cartridge. The machine then spits out a gel sheet embedded with cellular dots containing a minuscule amount — about 1 microliter each.” (<a href="http://dsc.discovery.com/news/briefs/20051114/organprinter_tec.htm" target="_blank">http://dsc.discovery.com/news/briefs/20051114/organprinter_tec.htm</a>l)<br />
The paper acts as the framework to hold the cells together while the cells fuse together forming the final tissue structure that is desired. This process takes advantage of the natural ability of cells to repair tissue to create these structures.<br />
Even though it can take just a few minutes to print out the sheets of bio-paper it takes weeks for the paper to break down and the natural processes of cellular growth to occur. The process starts with the blue print of the tissue to be created is created. Then the bioink is printed out in sheets that are stacked together to form the frame work. As the paper is eaten away or biodegrades the cellular fusion occurs creating the final tissue structure based off the original blue print.<br />
The National Science Foundation is putting a lot of weight behind this process and in fact a new field of Bio-Manufacturing is being discussed at work shops and conferences all around the world. Workshops focusing on solid freeform fabrication, bio-coating, microfabrication, novel fabrication processes for cell and organ printing, and computer-aided tissue engineering were held in China last summer.<br />
If you take this technique and look at the new 3D printers that are being developed the possibility to print 3D tissue or organ structures when we need them. Add to that the ability to use our own genetic structures in this process and the risk of our bodies rejecting these new organs could be a non-factor.<br />
We are about 3-10 years out from this technology being implemented in the mass market but burn victims may soon be able to have skin printed or doctors may be able to use small tissue patches instead of sutures in the short term. Longer term the possibilities are staggering. Creating new skin, kidneys, livers, hearts arteries, veins etc. maybe even one day brains? Think of the future scenario mentioned at the beginning of this show. You have massive damage or a genetic defect to your heart and need a replacement. Your doctor takes the appropriate genetic samples brings up his computer and the blue print for a heart. He loads the genetic material into the bioink and prints you out a new heart.<br />
The new Bio-Manufacturing industry will surly become a multi-billion dollar enterprise with vats of bioink and reams of bio-paper ready for transport to your local hospital. Maybe even a home version of the printer for those minor cuts and scrapes that we deal with in the course of our lives and you thought ink cartridges were expensive now. Just wait until your HMO has to cover this prescription ink and you have a co-pay every time you need to refill you printer.</p>
<p>NSF &#8211; <a href="http://www.nsf.gov/index.jsp" target="_blank">http://www.nsf.gov/index.jsp</a><br />
2005 FIBR Awards &#8211; <a href="http://nsf.gov/news/special_reports/fibr/awards.jsp" target="_blank">http://nsf.gov/news/special_reports/fibr/awards.jsp</a><br />
Printing Organs on Demand -<a href="http://www.wired.com/news/medtech/0,1286,69701,00.html">http://www.wired.com/news/medtech/0,1286,69701,00.html</a><br />
New Paper Advances Organ Printing &#8211; <a href="http://dsc.discovery.com/news/briefs/20051114/organprinter_tec.html" target="_blank">http://dsc.discovery.com/news/briefs/20051114/organprinter_tec.html</a><br />
Organ Printing at University of Missouri &#8211; <a href="http://organprint.missouri.edu/" target="_blank">http://organprint.missouri.edu/</a><br />
3D Printers &#8211; <a href="http://www.zcorp.com/" target="_blank">http://www.zcorp.com/ </a></p>
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		<title>Personal Genomics</title>
		<link>http://www.glimpseoftomorrow.com/2010/04/21/personal-genomics/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/04/21/personal-genomics/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 05:48:19 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Biology]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[DNA]]></category>
		<category><![CDATA[Genetics]]></category>
		<category><![CDATA[Genome]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/?p=211</guid>
		<description><![CDATA[**Originally Aired December 2005 on Glimpse of Tomorrow** Text Transcript In 1984 groups of scientist were tasked with completing the Human Genome Project. This project had an estimated time line of 15 years from 1990 – 2005 and a cost of around three billion dollars. Today in 2005 due to radical advancements in gene sequencing [...]]]></description>
			<content:encoded><![CDATA[<p></p><div id="_mcePaste"><em>**Originally Aired December 2005 on Glimpse of Tomorrow** Text Transcript</em></div>
<div><em><br />
</em></div>
<div>In 1984 groups of scientist were tasked with completing the Human Genome Project. This project had an estimated time line of 15 years from 1990 – 2005 and a cost of around three billion dollars. Today in 2005 due to radical advancements in gene sequencing and cloning techniques the idea of an individual Personal Genome for $1000 is being discussed. From three billion to one thousand dollars now that is a deflation in cost of 97%. This massive price drop is what can allow for such an amazing possibility. This ability for each and every one of us to map out their own Genome will help to diagnosis and treat diseases creating customized health care. “Our three-billion-base-long genome is broken into 23 separate chromosomes. People usually have two full sets of these, one from each parent, that differ by 0.01 percent, so that an individual’s personal genome can really be said to contain six billion base pairs.”</div>
<div id="_mcePaste">With personal genetic information you could have early warnings for certain illnesses or tendencies that your genetics make you more likely to succumb too. The other overall benefit is the number of genome’s available to researchers will make detection and discovery of genetic disease easier due to the volume of comparative material to work from. The ability for pharmaceutical companies and bio-engineers to customize drugs and gene therapies for you or more realistically specific genetic types of peoples based on commonalities in DNA structures.</div>
<div id="_mcePaste">This sounds wonderful but wait this is a very sharp two edged sword.  Major privacy concerns shadow this magnificent leap in technology every thing from insurance companies using your genes against you to the possibility that some one might be able to “make synthetic DNA corresponding to (your genes) and plant it at a crime scene”. Paternity would be a known commodity and finding out you father is the “Milk” man might cause some family strife. Another thing that must be considered is do we want to know that we have some horrible genetic defect that has no cure yet?</div>
<div id="_mcePaste">The flip side of that coin is the yet. Early detection is a good thing for treatable diseases. It might also be good for things that do not yet have a viable treatment but may have clinical trials or other research related possibilities. Many things that we might discover in our genes may be so many years off that with the vast DNA made available by so many people having personal genomic work ups a cure or treatment may be developed.</div>
<div id="_mcePaste">This is a slippery slope and one we must head down with eyes wide open but with fore thought and I hate to say it but legislation we should be able to keep our private information safe and still experience all the benefits that something like this has to offer.</div>
<div id="_mcePaste">Expectation is that the $1000 price point could be hit by 2014. We already have a number of companies that are performing testing of individuals for certain genetic maladies. Some talk of an X-Prize styled competition to urge the advancement of sequencing techniques also might make that date move up.</div>
<div id="_mcePaste">Understanding the basic building blocks of life has been a massive and some what impersonal thing to most people but with these advancements and price points it just got a lot more personal. If you are interested in volunteering to have your DNA sequenced you can contact Personal Genome Project (PGP) you can find a link in the show notes.</div>
<div id="_mcePaste">This story</div>
<div id="_mcePaste"><a href="http://www.thepersonalgenome.com/" target="_blank">http://www.thepersonalgenome.com/</a></div>
<div id="_mcePaste"><a href="http://arep.med.harvard.edu/PGP/" target="_blank">http://arep.med.harvard.edu/PGP/</a></div>
<div id="_mcePaste"><a href="http://www.dnadirect.com/" target="_blank">http://www.dnadirect.com/</a></div>
<div id="_mcePaste"><a href="http://www.worldhealth.net/p/468,1430.html" target="_blank">http://www.worldhealth.net/p/468,1430.html</a></div>
<div id="_mcePaste"><a href="http://www.nih.gov/news/pr/aug2005/nhgri-08.htm" target="_blank">http://www.nih.gov/news/pr/aug2005/nhgri-08.htm</a></div>
<div id="_mcePaste"><a href="http://arep.med.harvard.edu/pdf/Shendure04.pdf" target="_blank">http://arep.med.harvard.edu/pdf/Shendure04.pdf</a></div>
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		<title>Neuromorphic Chips</title>
		<link>http://www.glimpseoftomorrow.com/2010/04/02/neuromorphic-chips/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/04/02/neuromorphic-chips/#comments</comments>
		<pubDate>Fri, 02 Apr 2010 15:42:42 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Biology]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[A.I.]]></category>
		<category><![CDATA[Brain]]></category>
		<category><![CDATA[Optics]]></category>
		<category><![CDATA[visual recognition]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/?p=192</guid>
		<description><![CDATA[**Originally Aired December 2005 on Glimpse of Tomorrow** Text Transcript The term neuromorphic was coined by Carver Mead, in the late 1980s to describe Very Large Scale Integration (VLSI) systems containing electronic analog circuits that mimic neuro-biological architectures present in the nervous system. “The brain does not execute coded instructions; instead it activates links, or synapses, [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span style="font-family: Georgia, 'Times New Roman', Times, serif; line-height: 22px; font-size: 14px; color: #111111;"><em style="padding: 0px; margin: 0px;">**Originally Aired December 2005 on Glimpse of Tomorrow** Text Transcript</em></span></p>
<p>The term neuromorphic was coined by Carver Mead, in the late 1980s to describe Very Large Scale Integration (VLSI) systems containing electronic analog circuits that mimic neuro-biological architectures present in the nervous system.</p>
<p>“The brain does not execute coded instructions; instead it activates links, or synapses, between neurons. Each such activation is equivalent to executing a digital instruction, so one can compare how many connections a brain activates every second with the number of instructions a computer executes during the same time. Synaptic activity is staggering: 10 quadrillion (1016) neural connections a second. It would take a million Intel Pentium-powered computers to match that rate—plus a few hundred megawatts to juice them up.”A group of innovative engineers are developing what they hope will one day become a silicon replica of biological functions.</p>
<div>This technology might as well go a long way to making visual recognition for computers and other smart sensors understand the environment they are in. As well as recognize the people in front of them. This technology will allow what is referred to as the silicon retina. The idea that a chip will directly process the input of light could revolutionize the digital photography and video industries. In fact Carver Mead and Federico Faggin (one of the inventors of the microprocessor) have formed a company called Foveon that is doing just that. The Foveon X3 directly captures red, green and blue light for every point in an image. This greatly reduces artificats in your images and is fundamentally more natural in appearance than a mosaic captured image. These chips are also the most logical to use when it comes to  AI allowing our future machines to truly see us.</div>
<div>Research is being done at many locations including <a href="http://www.cnse.caltech.edu/Research/proj_professors/optics.shtml" target="_blank">Caltech’s Center for Neuromorphic Systems Engineering</a> ,<a href="http://www.ece.gatech.edu/research/labs/ccss/ " target="_blank"> Georgia Institute of Technology</a> and  <a href="http://www.ini.ethz.ch/research/index.html" target="_blank">Swiss Federal Institute of Technology Zurich</a> to take this technology beyond the lab and produce a marketable product. &#8220;Neuromorphic circuits emulate the complex interactions that occur among the various retinal cell types by replacing each cell’s axons and dendrites (signal pathways) with metal wires and each synapse with a transistor.”</div>
<div>Talk about a twist on the old saying an “eye for an eye”.</div>
<div>
<p>Foveon <a href="http://www.foveon.com/article.php?a=67" target="_blank">http://www.foveon.com/article.php?a=67</a></p>
<div id="_mcePaste">The Silicon Eye by George Gilder -<a href="http://www.gildertech.com/" target="_blank">http://www.gildertech.com/</a></div>
<div>Carver Mead-<a href="http://en.wikipedia.org/wiki/Carver_Mead" target="_blank">http://en.wikipedia.org/wiki/Carver_Mead</a></div>
<div>Federico Faggin -<a href="http://en.wikipedia.org/wiki/Federico_Faggin" target="_blank"> http://en.wikipedia.org/wiki/Federico_Faggin</a></div>
</div>
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		<title>IEEE Spectrum: Tactile Gaming Vest Punches and Slices</title>
		<link>http://www.glimpseoftomorrow.com/2010/03/30/ieee-spectrum-tactile-gaming-vest-punches-and-slices/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/03/30/ieee-spectrum-tactile-gaming-vest-punches-and-slices/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 05:22:43 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/2010/03/30/ieee-spectrum-tactile-gaming-vest-punches-and-slices/</guid>
		<description><![CDATA[“Ouch! That hurt!” So exclaimed one user of the University of Pennsylvania’s Tactile Gaming Vest (TGV) during yesterday’s demos at the IEEE Haptics Symposium, in Waltham, Mass. As conference participants steered their character in a shoot-em-up computer video game based on Half-Life 2, the vest&#160;variously&#160;smacked them and vibrated as they themselves got shot. Sometimes it [...]]]></description>
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<p><img src="http://spectrum.ieee.org/image/1548595" alt="" /></p>
<p>“Ouch! That hurt!”</p>
<p>So exclaimed one user of the University of Pennsylvania’s Tactile Gaming Vest (TGV) during yesterday’s demos at the IEEE Haptics Symposium, in Waltham, Mass.</p>
<p>As conference participants steered their character in a shoot-em-up computer video game based on Half-Life 2, the vest&nbsp;variously&nbsp;smacked them and vibrated as they themselves got shot. Sometimes it smarted, depending on how tight the vest was on the user, or if the “shots” hit right on the collar bone. For me it was more like a series of surprise punches.</p>
</blockquote>
<div class="posterous_quote_citation">via <a href="http://spectrum.ieee.org/automaton/robotics/robotics-software/tactile-gaming-vest-punches-and-slices">spectrum.ieee.org</a></div>
<p>Here is another example of the evolution of interface. Imagine this in conjunction with the Project Natal solution where you are moving into position dodging bullets in Call of Duty 6. You are ducking and firing but your not quite quick enough and you feel the &#8220;virtual&#8221; bullet hit you. Now thats interactive!  </p>
<p>Let&#8217;s now gear up and start playing Madden All Stars  and Lawrence Taylor breaks through the O-line and crunch you feel it.  </p>
<p>Wii boxing body blow body blow you feel it all.  </p>
<p>Pretty cool -do you feel me?</p>
</div>
<p style="font-size: 10px;">  <a href="http://posterous.com">Posted via web</a>   from <a href="http://glimpse.posterous.com/ieee-spectrum-tactile-gaming-vest-punches-and">Glimpse of Tomorrow </a>  </p>
</p></div>
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		<title>Meet George Jetson</title>
		<link>http://www.glimpseoftomorrow.com/2010/03/30/meet-george-jetson/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/03/30/meet-george-jetson/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 22:35:49 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Transportation]]></category>
		<category><![CDATA[flying cars]]></category>
		<category><![CDATA[Future of Flight]]></category>
		<category><![CDATA[Moller sky car]]></category>
		<category><![CDATA[NASA]]></category>
		<category><![CDATA[Voxel]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/?p=189</guid>
		<description><![CDATA[**Originally Aired January 2006 on Glimpse of Tomorrow** Text Transcript I wake up one day in the future late for my job at Cogswell Cogs. After a quick shower and a cup of coffee that burns my lip. I grab my brief case and head out to the garage. I push the button on the [...]]]></description>
			<content:encoded><![CDATA[<p></p><div id="_mcePaste"><span style="font-family: Georgia, 'Times New Roman', Times, serif; line-height: 22px; font-size: 14px; color: #111111;"><em>**Originally Aired January 2006 on Glimpse of Tomorrow** Text Transcript</em></span></div>
<div>I wake up one day in the future late for my job at Cogswell Cogs. After a quick shower and a cup of coffee that burns my lip. I grab my brief case and head out to the garage. I push the button on the garage door opener and the roof opens. I hop into the Moller Sky Car M700 and with the vertical takeoff and landing (VTOL) engines I slowly rise out of the garage and once I have reached the appropriate altitude I kick the engines over and zoom off at over 300 MPH to my job.</div>
<div id="_mcePaste">While this scenario  sounds like a scene from the Jetsons we are not to far off from a day when this might very well be a reality. Currently Moller International is the process of getting FAA approval for its M400 VTOL Skycar. Dr. Moller has been at this for a long time. &#8220;In 1964 he began construction of a full-scale prototype, named the XM2, in the garage of his Davis, CA. residence and operated this business under the name of &#8220;Moller Aircraft Company.&#8221; Fast forward to 2006 and test flights for the SkyCar are scheduled for a place called the Milk Farm in Dixon California .  In a racy red color the M400 Skycar is a 4 passenger vehicle with a top speed of 375 MPH. It has an 850 mile range and has an operational ceiling of 29,000 feet. The eight Rotapower engines kick out 650 Horse power and get approximately 26 miles to the gallon. It has the capacity to taxi at around 30-35 mph and weighs 2400 lbs. It has redundant systems through and in case of catastrophic failure has an emergency parachute. So you might be saying how much? Well if you purchase one of the first 100 then the price is $995,000 if you wait until the third round of production 201-500 the cost is a paltry $500,000.</div>
<div>They are shooting to get their ticket from the FAA, flight air-worthiness certificate, not later than December 31, 2008. Right now you will be required to have a &#8220;powered-lift normal&#8221; category pilot&#8217;s license to operate a Skycar. However  &#8221;it is our intention that the volantor will eventually evolve into a completely automated form of transportation making you a passenger &#8211; not a pilot/driver. At that point, no pilot&#8217;s license would be required as long as you operate within this control network. &#8221; Hum very interesting what is this automated idea that they speak of? They are referring to the onset of Unmanned Combat Air Vehicle&#8217;s (UCAV) and various other projects that will take man out of the pilots seat. The British just announced that the &#8220;Joint Strike Fighter will be its last manned combat aircraft and that it will launch an unmanned combat air vehicle technology demonstrator in 2006. &#8221; So as it is with most consumer solutions we will eventually take a military solution and apply it to the free market. Eventually it will become safer and cheaper to have computers fly commercial airlines and thus logic dictates that as humans become more comfortable with computers in control of transporting us around. We will see SkyCars and ground cars for that matter, that drive themselves.</div>
<div>Leveraging a next generation air traffic control systems. Mapped out grids in the sky will be structured for autonomous traffic and for manned flights. Just like the freeways on the ground 3D tubes or “flyways” will be designated for various types of travel. Small inner city jumps will have lower trajectory pathways while the super “flyways” will move up and above the local traffic and move at a faster speed. Emerging computer software and display systems will monitor this new traffic. The displays that will more than likely be use will be some sort of Voxel display system. What is a Voxel display system you might ask? A Voxel is a volumetric pixel or you might be more familiar with the term hologram. This 3D representation of an object is projected, think Star Wars when they are looking at the hologram of the Death Star. A company called Actuality already has this display and one of the applications they suggest is air traffic control. The current system of blips on a flat screen does not visualize 3D space very well and they have found that with the ability to see the air craft in X,Y and Z could be a huge safety boost. The future systems will be mostly automated with &#8220;dangerous&#8221; situations brought to the attention of the human air traffic controller and he will then intervene to keep the skies safe for all the new traffic that will emerge. Most of the pieces are in place for this to occur it is just a matter of time and money.</div>
<div><a href="www.moller.com" target="_blank">www.moller.com</a></div>
<div id="_mcePaste"><a href="www.milkfarm.net" target="_blank">www.milkfarm.net</a></div>
<div id="_mcePaste"><a href="http://www.nasa.gov/centers/langley/news/releases/2002/02-073.html" target="_blank">http://www.nasa.gov/centers/langley/news/releases/2002/02-073.html</a></div>
<div>BRAVE NEW WORLD</div>
<div id="_mcePaste"><a href="http://www.awgnews.com/avnow/search/autosuggest.jsp?docid=566776&amp;url=http%3A%2F%2Fwww.aviationnow.com%2Favnow%2Fnews%2Fchannel_awst_story.jsp%3Fview%3Dstory%26id%3Dnews%2F12195p1.xml" target="_blank">http://www.awgnews.com/avnow/search/autosuggest.jsp?docid=566776&amp;url=http%3A%2F%2Fwww.aviationnow.com%2Favnow%2Fnews%2Fchannel_awst_story.jsp%3Fview%3Dstory%26id%3Dnews%2F12195p1.xml</a></div>
<div id="_mcePaste">X-45 Unmanned Combat Air Vehicle (UCAV) (UCAV)</div>
<div id="_mcePaste"><a href="http://www.fas.org/man/dod-101/sys/ac/ucav.htm" target="_blank">http://www.fas.org/man/dod-101/sys/ac/ucav.htm</a></div>
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		<title>Geo-Targeted Content</title>
		<link>http://www.glimpseoftomorrow.com/2010/03/28/geo-targeted-content/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/03/28/geo-targeted-content/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 05:31:37 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Game Changers]]></category>
		<category><![CDATA[Transmedia]]></category>
		<category><![CDATA[Content Targeting]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Geolocation]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/2010/03/28/geo-targeted-content/</guid>
		<description><![CDATA[Booyah’s New Technology Will Enable Location-Based Product Placement &#124; PlaceVine Blog: Brand Integration, Product Placement, and Branded Entertainment News &#038; Analysis A short while ago, we blogged about Xerox’s new gadget that would enable discrete forms of audio or video content to be beamed to specific television viewers, and how it could change the world [...]]]></description>
			<content:encoded><![CDATA[<p></p><div class='posterous_autopost'>
<div class="posterous_bookmarklet_entry">
<blockquote class="posterous_long_quote">
<h3>Booyah’s New Technology Will Enable Location-Based Product Placement | PlaceVine Blog: Brand Integration, Product Placement, and Branded Entertainment News &#038; Analysis</h3>
<p>A short while ago, we blogged about <a href="http://www.placevine.com/blog/2010/01/14/xerox-might-just-change-the-world-of-advertising-as-we-know-it-product-placement/">Xerox’s new gadget that would enable discrete forms of audio or video content to be beamed to specific television viewers</a>, and how it could change the world of advertising. Now, a new company called Booyah is taking this concept one step further. <a href="http://www.fastcompany.com/1567556/location-based-advertising-gaming-virtual-goods-smartphones-gps">Fast Company reports:</a></p>
<blockquote class="posterous_medium_quote"><p>Booyah, a location-based game start-up, has announced it’ll be trying out a new type of promotion that may be the model for smartphones in the future: In-game, virtual goods placements, based on your real-time location.</p>
</blockquote>
<p>Booya is currently working with H&amp;M to advertise for their retail stores. And the way in which this concept is executed is both incredibly cool and simple:</p>
<blockquote class="posterous_medium_quote"><p>When you’re near an H&amp;M location, a particular piece of clothing–perhaps one on promotion–will appear in the Booyah MyTown location-based social “game.” If any of Booyah’s million users then check-in to the H&amp;M location, there’ll be discounts and so on available.</p>
</blockquote>
</blockquote>
<div class="posterous_quote_citation">via <a href="http://www.placevine.com/blog/2010/03/04/booyahs-new-techology-will-enable-location-based-product-placement/">placevine.com</a></div>
<p>Geolocation targeted content is a very exciting and a transmedia touch point we are very excited to explore. We can imagine portions of a story being seeded to you at different locations about town. Tie-in&#8217;s that play out based on a clients location for various offers.</p>
</div>
<p style="font-size: 10px;">  <a href="http://posterous.com">Posted via web</a>   from <a href="http://evergreendynamics.posterous.com/geo-targeted-content">Evergreen Dynamics</a>  </p>
</p></div>
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		<title>I Always Feel Like Some One is Watching Me</title>
		<link>http://www.glimpseoftomorrow.com/2010/03/28/i-always-feel-like-some-one-is-watching-me/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/03/28/i-always-feel-like-some-one-is-watching-me/#comments</comments>
		<pubDate>Sun, 28 Mar 2010 22:35:03 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Ethnography]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[always on]]></category>
		<category><![CDATA[surveillance]]></category>
		<category><![CDATA[visual recognition]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/?p=187</guid>
		<description><![CDATA[**Originally Aired January 2006 on Glimpse of Tomorrow** Text Transcript Have you ever had the uneasy felling you are being watched. The one where you just cant put your finger on how or where but you feel the unknown eyes boring into you. Well in the world in which we are about to inhabit this [...]]]></description>
			<content:encoded><![CDATA[<p></p><div id="_mcePaste"><span style="font-family: Georgia, 'Times New Roman', Times, serif; line-height: 22px; font-size: 14px; color: #111111;"><em style="padding: 0px; margin: 0px;">**Originally Aired January 2006 on Glimpse of Tomorrow** Text Transcript</em></span></div>
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<div>Have you ever had the uneasy felling you are being watched. The one where you just cant put your finger on how or where but you feel the unknown eyes boring into you. Well in the world in which we are about to inhabit this may become an all to often felt sensation. Advancements in visual recognition will allow our computers to be aware and for some of them actually see us and know who we are. With a combination of cameras and sensor technologies the future looks to hold a some what Orwellian sounding experience. Let me pose to you however that the fear of a 1984 scenario may be clouding our judgment and if we take a closer look these systems could make our world a safer and more “user” friendlily place. The recent events with the Bush administration wire tapping Americans is a great example of how in the 21st century with its pervasive citizens journalism and media coverage of how the watchers are being watched as well. A classic example of the constant all ways “on” world cuts both ways. Now throw intelligent systems into the mix and we have three groups of watchers that are all being watched, Big Brother watching you and the computers, you watching Big Brother and the computers and the computers watching all of us. Sounds a little like double speak to me but the logic works.</div>
<div id="_mcePaste">So with our fears alleviated some what lets talk a little more about these technologies. When the movie Minority Report came out I had a few people ask me if we were going to start seeing retina scanners all over like was portrayed in that film. My response was no. We will not need to spend the money on all these eye scanners instead we will use the already existent video surveillance systems and use visual recognition software to allow our computers to know who we are. All ready software is being used to scan crowds at large events like the super bowl as well as monitor large traffic areas like the subway in London. This surveillance technology was very controversial in its implementation at the 2001 Super Bowl where the crowd was scanned and compared against “undisclosed” data bases for security. Do to the backlash from the ACUL and others as well as the primitive nature of software it seems the current trend is to use computer intelligence to “detect unusual activity” instead of individual identification. However this software will mature and the ability to scan through terra scale data bases to match a face with and ID is a feasible possibility. This technology could be used for security for your home, car, computer any device that has “intelligence” so no more keys or passwords. It is also being leveraged to help with the “Graying of America” to help seniors live independently longer. So if grandma falls down the aware system in the home knows to call for help. Another interesting use of “machine” vision is from a company called Neven. They are leveraging the mobile camera phone revolution and are pushing the idea that ”Customers can shop on-the-go by taking pictures of your products.” So see a new pair of shoes you like take a picture and via you cell phone order them online. I sense a lot of very worried parents of teen age girls when I think about this. Lock away the credit cards and get the pre-paid cell phones or all you may be able to afford is the picture of the shoes not the shoes themselves.</div>
<div></div>
<div id="_mcePaste">surveillance technology  &#8211; <a href="http://www.ipsotek.com/products/index.htm" target="_blank">http://www.ipsotek.com/products/index.htm</a></div>
<div id="_mcePaste">Object Video &#8211; <a href="http://www.objectvideo.com/" target="_blank">http://www.objectvideo.com/</a></div>
<div id="_mcePaste">Affective Learning Companion &#8211; <a href="http://affect.media.mit.edu/projects.php" target="_blank">http://affect.media.mit.edu/projects.php</a></div>
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		<title>Data Flood</title>
		<link>http://www.glimpseoftomorrow.com/2010/03/27/data-flood/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/03/27/data-flood/#comments</comments>
		<pubDate>Sat, 27 Mar 2010 15:22:51 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Data]]></category>
		<category><![CDATA[Holographic Memory]]></category>
		<category><![CDATA[NARA]]></category>
		<category><![CDATA[Storage]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/?p=172</guid>
		<description><![CDATA[**Originally Aired November 2005 on Glimpse of Tomorrow** Text Transcript In this electronic age the exponential growth of data is overwhelming. For organizations and individuals the flood of data that is accumulating shows no signs of slowing down.The agency for the US government that is trying to deal with all this data is the Nation [...]]]></description>
			<content:encoded><![CDATA[<p></p><div id="_mcePaste"><span style="font-family: Georgia, 'Times New Roman', Times, serif; line-height: 22px; font-size: 14px; color: #111111;"><em>**Originally Aired November 2005 on Glimpse of Tomorrow** Text Transcript</em></span></div>
<div></div>
<div>In this electronic age the exponential growth of data is overwhelming. For organizations and individuals the flood of data that is accumulating shows no signs of slowing down.The agency for the US government that is trying to deal with all this data is the Nation Archives and Records Administration (NARA) they are in a race against the clock to some how store in a persistent way this deluge of electronic data. Already key historical information is being lost due to the poor shelf life of bits. The size and scope of this undertaking is truly extraordinary. If you look at just one small chunk of the data that they must deal with it gives you a sense of how massive the issue really is “the 2000 census returns were converted into more than 600 million TIFF-format image files, some 40 terabytes of data.“ [1] 	Add to that all electronic documents, e-mail, spread sheets, presentations, graphics and so much more and one easily gets dizzy contemplating the unprecedented scale of storage needs to come.“All told, NARA expects to receive 347 petabytes of electronic records by 2022.” [1] 	So that’s just Uncle Sam what about the rest of us? If you look at all the home movies, digital pictures e-mails and CD collections and data that we save how big are hard drive are we going to need?</div>
<p>So let’s look at some numbers a little more closely. According to the Populations Reference Bureau in 2003 the world population was 6.3 billion. Using this figure in conjunction with the data from the UC Berkley research on how much information is produced each year we come up with a figure of about 800 MB per person per year.<br />
It is estimated that by the end of 1999, the sum of human knowledge (including audio, video and text) was 12 exabytes. In 2002, it was estimated that people produced 5 exabytes (5 billion gigabytes) of data. “Tom Hawk, general manager for enterprise storage at IBM, says that in the next three years, humanity will generate more data&#8211;from websites to digital photos and video&#8211;than it generated in the previous 1,000 years.” [1] So an easy assumption will be that by 2008 we will have over 24 Exabytes worth of data and with that same growth rate of doubling the data produced every 3 years some where around 2025 we will reach a Zettabyte. If history holds true these simple estimations of the scope of data growth will be shattered in a much shorter time frame.<br />
So what are we going to do to solve this problem? Like all daunting tasks human innovation and creative new ideas are trying to address these issues. Two front runners for physically storing all this data are Holographic Memory and Molecular Memory but other technologies are being developed that can meet or possible surpass the promise of the two discussed here.<br />
Holographic Memory stores data using lasers and crystals or photopolymers. This technology can store data in 3D a phenomenon known as Bragg volume selectivity. Holographic drives can read or write a million bits at once, encoded as the interference pattern of two intersecting laser beams“Holograms can theoretically store equal to one bit per cubic block the size of the wavelength of light in writing. For example, light from a helium-neon laser is red, 632.8 nm wavelength light. Using light of this wavelength, one square inch of perfect holographic storage would be able to hold 1.61×1013 bits which is about 2,014 terabytes. One cubic inch of such storage would be able to hold 8,083,729,105 terabytes.” [3]<br />
So theory aside a company called InPhase Technology has partnered with Bayer Material Science and created a device that utilizes Holographic Memory. “By 2006 they will introduce both a recording and reading device and a holographic data-storage medium, based on polymers made by Bayer MaterialScience, with a capacity of 300 gigabytes.” [4]They are also striving for smaller devices that will also use the technology. “InPhase promises two gigabytes of data on a chip the size of a postage stamp, or 20 gigabytes on one the size of a credit card.” Longer term the amount of data the devices can handle jumps significantly “discs with a capacity of up to 1.6 terabytes- equivalent to the content of about four million books or about 1.6 million high-resolution photographs. Such discs could be available by 2009” [4]<br />
Molecular Memory is another contender for our future data storage solution.“The researchers&#8217; ultimate goal is to pack 100 gigabits, or 100 billion bits, into one square centimeter of chip space using the molecular memory technology, he said. That&#8217;s at least 1,000 times more than is possible using standard semiconductor technology” [5] HP and a company called ZettaCore are working on this technology but it is still in development.</p>
<p>[1] The Fading Memory of the State &#8211; David Talbot -Technology Review –July 2005<br />
[2] Peter Lyman and Hal R. Varian, “how-much-info@sims.berkeley.edu”<a href="http://www.sims.berkeley.edu/research/projects/how-much-info-2003/execsum.htm#summary" target="_blank">http://www.sims.berkeley.edu/research/projects/how-much-info-2003/execsum.htm#summary</a></p>
<p>[3]Wikipedia<br />
[4] Funding of Innovative Startups &#8211; Andrew Madden – Technology Review- July 2005</p>
<p>Population Reference Bureau&#8211; <a href="http://www.prb.org/" target="_blank">http://www.prb.org/</a></p>
<p>Print, film, magnetic, and optical storage media produced about 5 exabytes of new information in 2002. Ninety-two percent of the new information was stored on magnetic media, mostly in hard disks.We estimate that the amount of new information stored on paper, film, magnetic, and optical media has about doubled in the last three years.Information flows through electronic channels &#8212; telephone, radio, TV, and the Internet &#8212; contained almost 18 exabytes of new information in 2002, three and a half times more than is recorded in storage media. Ninety eight percent of this total is the information sent and received in telephone calls &#8211; including both voice and data on both fixed lines and wireless.</p>
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		<title>Cyber Society</title>
		<link>http://www.glimpseoftomorrow.com/2010/03/26/cyber-society/</link>
		<comments>http://www.glimpseoftomorrow.com/2010/03/26/cyber-society/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 20:17:43 +0000</pubDate>
		<dc:creator>John Anthony Hartman</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[always on]]></category>
		<category><![CDATA[surveillance]]></category>

		<guid isPermaLink="false">http://www.glimpseoftomorrow.com/?p=168</guid>
		<description><![CDATA[**Originally Aired April 2005 on Glimpse of Tomorrow** Text Transcript What happens when we all record our existence 24 hours a day seven days a week? When privacy comes only in controlled environments and any public venue is an always on recorded experience. &#8220;I&#8217;m ready for my close up Mr. Deville.&#8221; This radical change to [...]]]></description>
			<content:encoded><![CDATA[<p></p><div id="_mcePaste"><span style="font-family: Georgia, 'Times New Roman', Times, serif; line-height: 22px; font-size: 14px; color: #111111;"><em>**Originally Aired April 2005 on Glimpse of Tomorrow** Text Transcript</em></span></div>
<div><span style="font-family: Georgia, 'Times New Roman', Times, serif; line-height: 22px; font-size: 14px; color: #111111;"><em><br />
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<div>What happens when we all record our existence 24 hours a day seven days a week? When privacy comes only in controlled environments and any public venue is an always on recorded experience. &#8220;I&#8217;m ready for my close up Mr. Deville.&#8221;</div>
<div id="_mcePaste">This radical change to society is little understood by the general populace and the reaction that seems to be the strongest is a pervasive fear of the loss of privacy. Unfortunately, as is the case in the whole genetics debate, it is like Pandora trying to close the lid after the problems has escaped. But just like in the myth we still have hope.</div>
<div id="_mcePaste">The debate needs to move beyond the initial phase of how to stop the loss of privacy and into the reality of how to regulate this new cyber society. It is no longer a question of if this will happen but how soon. We need to start a dialog on where to set the taboo bar. Some taboo recording environments are easy to define, bathrooms, locker rooms others are not so easy to define. Defining these rules of recorded existence is what we should be debating and trying to define what is a realistic expectation of privacy.</div>
<div id="_mcePaste">We have a great many legal battles yet to be fought over what is an expectable right to privacy. Is it admissible in court for my &#8220;surveillance&#8221; video of you selling drugs on the street? What about through that open window if I see you using drugs in your house? What is my legal recourse if you film me without my knowledge and then distribute that video for profit? What if Paris didn’t know she was being filmed? Where are we free to do all the personal events in our own lives without it showing up on the Internet?</div>
<div id="_mcePaste">Right now in London and many other cities around the world our existence in public is already being recorded. If you were so privileged as to go to a Super Bowl or other major event recently then you were recorded and run through visual recognition systems to look for the “bad” guys. One of the unexpected side affects of the camera phone explosion is the number of purse snatching and other crimes where a picture of the criminal is e-mailed to the police; smile your on Candid Camera. The reality of the matter is we are already well on our way to this existence and we must take a look at our irrational fears and or very rational concerns.</div>
<div id="_mcePaste">Let’s take for example Dr. Steve Mann&#8217;s vision of putting a video camera in a contact lens. At that point we would be able to use a wireless feed from your contact to a wearable computer which records your daily life. This makes the obvious shoulder mounted video camera a thing of the past and at any time and at any place you could be recorded and you would never even realize it.</div>
<div id="_mcePaste">The price point on storage has gotten so low that a terabyte in our pockets is soon to be so inexpensive that we can literally record every moment of the day. I just wonder who is going to sit down and edit a full days worth of video in real time. Avid or Premier will be software’s that many more people will become conversant with, we should by stock. Let’s just hope all our video life isn’t a series of star wipes and quick fades, you know it will be.</div>
<div id="_mcePaste">At this point the shear amount of video will overfill the pocket and move into the home and office spaces, can any one say doggabyte. What I see is a booming market for video scanning systems that use visual recognition to pull up what the user is looking for. Another configuration is a unique time code based system that runs the extent of a human life for quick reference to John Does life video.</div>
<div id="_mcePaste">The way to deal with this coming change is not to try and litigate ourselves back in time, but to come up with boundaries and imaginative solutions to these issues. What can we do to put safe guards in place in designated no video areas? Would it not make sense to develop counter measures to scramble any video recording in these predefined areas? We now have companies like Netline who have developed cell phone jamming technology or cellular firewalls to prohibit the use of such devices in areas where security is a concern or something as mundane as a movie theater. We already have patents filed for the “Personal Video Surveillance Disrupting Device” and others that are geared towards jamming or detecting jamming devices. Perhaps with a mix of common sense and the leveraging of these types of technologies we can alleviate our fears and come up with useful ways to utilized our recorded existence.</div>
<div id="_mcePaste">Want to know more about cellular or video jamming check out these articles</div>
<div id="_mcePaste"><a href="http://slate.msn.com/id/2092059/" target="_blank">http://slate.msn.com/id/2092059/</a></div>
<div id="_mcePaste"><a href="http://www.newhousenews.com/archive/story1a092200.html" target="_blank">http://www.newhousenews.com/archive/story1a092200.html</a></div>
<div id="_mcePaste"><a href="http://www.computerworld.com/mobiletopics/mobile/story/0,10801,58493,00.html" target="_blank">http://www.computerworld.com/mobiletopics/mobile/story/0,10801,58493,00.html</a></div>
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